Learning to Blizzard
The past few days, an article entitled "system" in the online article was reproduced each other, I also reproduced in this article. This article from the name of "Lu-yang," the general audience's point of view, detailed description of a network of contacts from the beginning of the game "journey" to the later tired and leave experience. Seemingly straightforward, plain text, gave me a tremendous shock.
In reading "system", I do not understand the "journey",史玉柱do not know, but in a variety of media, often see the "journey" ads, only know史玉柱also created a wealth of "myth." Reading the "system", I finally know how his wealth is accumulated quickly, saying that "the journey"骗钱is not an exaggeration, but this clever deception law more just. China's online games like this now how into it?
Take a look at my favorite, also play their own game - "World of Warcraft." Blizzard (Blizzard) in "World of Warcraft" online official published a solemn declaration: "World of Warcraft" all items are the property of Blizzard, prohibited the sale of virtual goods. Blizzard of virtual goods transactions that may damage the game economy and overall gaming experience, and could affect tens of thousands to play the game just for the fun of the players. Blizzard of such acts to protect the fairness of the game for all the online games has set an example.
Let us take a look "journey" insatiable induced players to the game砸钱, and "World of Warcraft," formed a sharp contrast to how. One is to maximize the interests of the company network, and the other players in order to maximize the protection of the interests of the game and create a fair environment; a network company to the economic, the other is for the game's virtual economy; a砸钱to encourage players to buy goods and experience, and the other to prohibit trading of virtual goods ... ... As for the game intrinsic things, I think it is no longer compared, as far as I can see on the Internet, few players not to leave骂着"journey" of .
"Journey" very Chinese characteristics, it is in line with China's social environment is now a quick profit, but to do so to win the interests of users lost. Although the heavy snow caused numerous players bouncing dissatisfaction, but I think it is worth the wait, this just shows the snow on the player's responsibility, it did not rush to make money with the introduction of a bug's game. "Blizzard products must have quality," which shows a lot of players on the Blizzard game affirmation. A game company can do静下心来solid game, the game quality and the interests of players in the most important position, how could not be respected?
All game companies should learn to Blizzard.

































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