2.0 & TBC Hong tutorials
To be marked
QUOTE:
This course is the Hong paste! Is not seeking Macro paste!!
Acer on the part of the Citie explained in great detail,
Read it carefully.
Unless you think that they will not do.
There is no absolute white, and there is no absolute up, up only over white just one step ahead.
Of course, like always when I ignored the requests of white, to welcome the jet. Resist. 
------ kristina
QUOTE:
Attention!!!
Hungry. . . Please do not ignore the MM grams, on the macro or directly here has been that the issue will be ignored. I was playing and the healers, other occupations are a lot of macro, but not the power.
But if you do not understand where there are, or fail to function properly in Hong did not know what went wrong can keep abreast of the inquiry, I will from time to time to answer. @ ^ ^
------ End of life - twilight
QUOTE:
Update log:
July 8, 2007: Add "How to write a macro to explain instance --- Wizard", as well as moves to change the rules of that number.
July 5, 2007: an increase of 3 new orders.
Preface:
1, due to CastSpellByName () and TargetUnit () is disabled in the 2.0, 2.0, so before most of the macro will not be available. Now, Wang has written has changed a lot. Acer can not check Buff, Debuff, cooling, blood, magic, anger and energy. However, we need not worry too much regret, the macro can be a lot of new features, and very strong.
2, --- using some of the macro before you check your key settings. System default Ctrl +1 to 10 skills is the use of pet column, and the Shift +1 to Article 6 of action is selected. Some time due to the use of macros in their own settings and the possibility of default button of the conflict, a solution for macro change or remove the default system settings button.
--- Back with "[option]" command can be added to determine the conditions of the order! Seemingly only a few individual conditions can not be found. . . =. =!
3, wowwiki Home: http://www.wowwiki.com/Main_Page
The 2.0-hong wiki page: http://www.wowwiki.com/HOWTO:_Make_a_Macro
4, the word did not leak this post of reading, 99% of the macro you can write their own.
5, thanks to the added gzkuru ~
Wang was very simple, just make a study.
QUOTE:
How to write a macro to explain instance healers ---
Next: initial production
En. . . Because I am a devil healers, so I wanted to write a blink fat at the expense of Dr. Wang.
The first step, "/ cast" used to "sacrifice":
/ cast at the expense of such written on, "/ cast" or "/ release", the role is that it gives you a macro released skills. And "sacrifice" is a pet healers skills.
The second step, the light has not blink at the expense of how firms move to end at the expense of fat I would also like to recruit a blink it out.
/ cast dominated the devil "at the disposal devil," Wizard of public non-magic CD.
The third step, if not blink trick pet trick does not work, so. . .
/ cast void unless called "void unless the call," do not have to explain it. . . . . . . .
The fourth step, "sacrifice" and "Devil at the disposal" and "call void unless" written below them together.
/ cast at the expense of
/ cast the devil at the disposal
/ cast void unless the call is put together after this, the macro can be at the expense of fat, and then the use of disposable devil, and then call void. A total of 3 keys.
Note: Not all macros can be written like this! The reason is the expense of the devil and disposable, is a pet skills, is a non-public CD skills, not occupied by a public CD, so this "fool" the macro format will work. By the same token, all non-public CD skills, pet supplies and skills can only take up one additional CD public in the skills to write a macro without any conditions in. For example, first use of Charm, the strength and vibrancy of Hong skills!
Two: add conditions
Although there has been a blink at the expense of Dr. Wang, but I do not want a separate account for the Hong me a valuable shortcut. . . Therefore, I give this to add a few macro conditions in due course so that it can make the appropriate action. As follows.
The first step: If the macro I need to be able to blink at the expense of stroke play will be nice when ~ ~ ~ I think the only pet in the absence of the devil in the use of disposable Therefore, the above macro into the following This.
/ cast at the expense of
/ cast [nopet] dominate the devil
/ cast void unless the macro call it a more "[nopet]". "Nopet" is a condition that is "no pets". "[]" The role of WOW is to tell what the conditions are all written in "[]" what are the conditions inside.
Step 2: I just think that in the absence of pet use, "the devil at the disposal" I still can not meet the needs of the end use of the expense does not disappear after the pet, but dead, so I gave up a plus-hong Conditions. As follows ~
/ cast at the expense of
/ cast [nopet] [target = pet, dead] dominate the devil
/ cast void unless the call, Wang added inside the "target = pet, dead" condition, but in fact these are two conditions. First of all, "taregt = pet" is a condition of your role is to hide the goal (the goal is to hide from my own name, this condition means you will not change the current objectives, and to choose as a target to be To carry out the objectives of the action) point to your pet. The "dead" is the role of the judge whether or not the target of death. "," Comma half-angle, that is, without any input method to fight out the comma, for the role, "and that" there is therefore "target = pet, dead" practical means "to hide the target point to your pet, and to determine its Whether or not the death ", that is the vernacular" to determine whether the death of your pet. "
Also said that ~ "[nopet] [target = pet, dead]", in front of "[nopet]" and "[target = pet, dead]" relationship "or" when the two "[]" even With the time to write "or." In other words, when "[nopet]" is not the time to set up checks "[target = pet, dead]" is set up, "[target = pet, dead]" is not set up so the magic will not be used for. On the contrary, as long as the two sets of conditions is an established, then the skills will be used, that is, "and".
The basic content on so many personal feeling is really very few small and very simple. Wang dedicated to love and want to learn to write macros.
Some basic knowledge
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Various body parts:
1: first
2: neck
3: Shoulder
4: shirts
5: Chest
6: Belt
7: Leg
8: feet
9: wrist
10: gloves
11: 1 finger
12: 2 fingers
13: Jewelry 1
14: Jewelry 2
15: Back
16: Master Hand
17: deputy
18: long-range weapons
Article number and the name of action:
Take the initiative to make Article 1: ActionButton
Take the initiative to make Article 2: do not know. . . . . . .
Take the initiative to make Article 3 (right 1): MultiBarRightButton
Take the initiative to make Article 4 (right 2): MultiBarLeftButton
Take the initiative to make Article 5 (lower right): MultiBarBottomRightButton
Take the initiative to make Article 6 (lower left): MultiBarBottomLeftButton
Each of the button moves from left to right are 1 to 12.
Backpacks and packages checked ID:
Backpack number of right-to-left are: 4,3,2,1,0 ~
The parcel checked ID is arranged from left to right, the first line of a package are: 1,2,3,4 ~
Then wrapped Line 2: 5,6,7,8-lines followed by the following analogy.
Attitude:
| Warrior | Druid | priest | Thief | shaman ritual ------------------------------------ ------
Attitude 1 | fighting | Bear | Shadow form | sneak | ghost wolf's attitude 2 | Defense | Seals | | |
Attitude 3 | Rage | Cat | | |
Attitude 4 | | Travel | | |
Attitude 5 | | owl animal / tree | | |
Attitude 6 | | Flying | | |
From the beginning of 2.0 can be used in macro conditions:
QUOTE:
help --- the goal to determine whether friendly;
For example, "/ cast [help] therapy", if the goal was so friendly therapy used.
harm --- to determine whether the target of hostility;
For example, "/ cast [harm] Correctional hit," If the goal then used for hostile Correctional hit.
party --- to determine whether the goal of this team;
For example, "/ cast [party] therapy", if the goal of this team then used in the treatment of patients.
to determine whether the raid --- goals in the team;
For example, "/ cast [raid] therapy", if the goal of this team then used in the treatment of patients.
group --- to determine if they are in a team (or small team);
For example, "/ cast [group] Introduction treatment" if his team then used an introduction to the treatment.
group: party / raid to determine if they are in a designated group: team / team;
For example, "/ cast [group: raid] treatment Introduction; [group: party] quick cure", if the team used on the Introduction, in the team on the rapid release.
combat --- do you judge in the fighting;
For example, "/ cast [combat] disappear; [nocombat] sneak," If the fighting on the disappearance of the fighting is not on the sneak.
---判断你是否在姿态中或是否在指定姿态中。 stance or stance: # --- are you to judge the attitude or stance of whether or not specified. # Digital, which is No. posture.
For example, "/ cast [stance] castigate the spirit of" if used in the shadow patterns on the lash. "/ Cast [stance: 3] sneak," If a cat sneak on the form.
stealth --- to determine whether or not you sneak in;
For example, "/ cast [stealth] Spurs back; vicious attack" on the sneak in the back with thorns, or the evil attacks.
modifier or modifier: x --- x for the shift, ctrl, alt, or a combination of them, a judge or a few key has been pressed.
equipped: <item> --- to determine whether certain items of equipment. <item> can be equipped with bar code, the classification of equipment (weapons, equipment 。。。), assistant sub-category (Two-handed Sword, French battle, and so on...)
target = <unit> --- skills can be designated as the target goal of any effective, and you can not lose another goal of the current! <unit> can also "none", not used to designate targets. "Player", only to be used to designate their release. For example, "/ use [target = player] Rune thick cloth bandages," at any time, whether the use of only their own bandages. On the "self", the terms used by people in the city to test error, Unexplained, which is why we should not be used.
actionbar: <number> --- the current movement to determine whether the article was listed. <number> for 1,2,3,4,5,6
pet: <pet type或pet name> --- pet type for the type of pet; pet name for the pet name. If you do not fill out the type of pet or pet names is to determine whether there.
mounted --- to determine whether the horse on.
swimming --- to determine whether swimming.
flying --- to determine whether the flight.
outdoors --- do you judge the outdoors.
indoors --- to determine whether or not you indoors.
button: <#> --- to determine whether a particular button is used to trigger skills. <#> For 1 (left mouse button), 2 (right mouse), 3 (3 button mouse, which is based on the mouse wheel down, not up nor down roll roll), 4 (4 button mouse, Dedicated mouse button), 5 (5 button mouse, multi-button mouse-specific). The default is 1.
---判断你是否在引导法术或是否在引导指定的法术。 channeling or channeling: --- magic name of the judge to guide you in the magic or whether the designated lead in the magic.
For example, "/ cast [nochanneling: Arcane missile] Arcane missiles", in this case, I "channeling: Arcane missiles" in front of the addition of "no", so that the meaning of Hong becomes a guide in the absence of Austria Operation missile, then fired a missile Arcane, to avoid wasting ~ ~ ~
exists --- to determine whether there is a specific goal.
dead --- to determine whether or not the target of death. Please note that this goal is to determine whether the death. If you want your pet to determine whether the death will be written in this way "[target = pet, dead]".
For example, "/ cast [target = pet, dead] the revival of pet (hunter's pet back to life skills 。。。)"。 This means Hong If your pet deaths so used to revive pets.
equipped: equipment name / type / subtype --- to determine whether certain pieces of equipment in the equipment.
For example, "/ cast [equipped: a magic wand] shooting," the macro sense that if a magic wand on the use of fire equipment.
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Some of the orders on the application and
Release related to magic
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QUOTE:
/ cast [option]
Simply put, that is / used, and the use of the macro commands that there is only one magic will be used. Now that the order can be added to determine the conditions of magic has been released. For example, "/ cast [help, combat] quick cure", this means that when the macro goal for the friendly, and in the fighting, then the rapid release treatment.
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/ castsequence [option]
Click in a row can be used in the order specified by magic. Used a magic fails, behind the magic will not be used.
Private phase selection conditions (only in order to do this only when the conditions will be such a function): reset = <#> or target or combat or a combination of them, the other with the "/ cast". A brief account of <#> / target / combat.
<#> --- On behalf of the figures are generally 1-1800, for the second unit. / castsequence reset = 120 tribal emblem, the will of those who died, the macro function is to use the tribal emblem, and then use the will of those who died. If 120 seconds after the souls of the deceased will still not be released then or the use of tribal emblem. However, reset = <#> will always be your last release of a magic time when the mind.
target --- switch targets to re-hong.
combat --- at the beginning of the fighting to re-hong.
For example, "/ castsequence reset = 30/target/combat corrosion surgery, suffering a curse, siphon life", which means in turn used corrosion, pain, siphon, when the final release of a magic End (that is, Siphon) 30 seconds later, or switch targets, Or out of sequence so that the battle will be re-to, that is, start all over again.
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/ castrandom [option]
Random magic used, such as "/ castrandom deformation surgery: pigs, deformation surgery: sheep, deformation surgery: turtles." (I change ~ ~ I changed my Magic!)
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All the conditions are in front of the Canadian "no" to achieve the opposite effect! For example, "nocombat", to determine whether or not you are not fighting; "nomodifier", means that alt, ctrl, shift was not pressed.
"," Equal to the previous and. For example, "/ cast [help, combat] quick cure", this means the goal for the Friends of the side in the fighting and the use of rapid treatment.
"/" Is equivalent to the previous or. For example, "/ castsequence reset = combat / target corrosion surgery, suffering a curse," this means is that when you switch from fighting or goals to re-hong, that is, once again from the beginning of the first magic used.
Several sets of conditions can "or" form.
For example (to quote the following from the gzkuru published): / cast [help] [target = player] [target = targettarget, help] potent therapy - their goal is, used powerful therapy; "or" target can treating, Release potent therapy; "or" could be the target treatment goal, the goal of the goal of releasing potent therapy.
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Articles & equipment
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/ use [option]
The use of equipment or items no longer needed as they used the designated parcel or move the article number. For example, "/ use Rune thick cloth bandages."
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/ userandom [option]
Was designated by the use of a few items. For example, "/ userandom [nomounted] Kodori combat black beast, the death of Ma's reins, cream wolf's howl clarion call, the faster the rapid green dragon
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/ equip [option]
Direct examples of it. "/ Equip [noequiped: Revenge robe] robe revenge," in the sense that if no equipment revenge robe robe took revenge on the equipment.
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/ equipslot [option]
This feature is similar to that above and. However, this order is to weapons, rings and so on can be equipped with two of the equipment and the birth of.
For example:
/ equipslot [equiped: Sword of color] to destroy 16 Blade
/ equipslot [equiped: cruel sharp knife] 17 melt the fire dog
/ equipslot [equiped: the destruction of Blade] 16 colorful Sword
/ equipslot [equiped: melt the fire dog] 17 of this cruel sharp knife macro can be colorful and destruction, cruel and swap dog teeth. "/ Equipslot" Here is the main distinction between the main deputy, so that Hong equipment can wear to the correct location.
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Related chosen goals
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/ targe [option]
Can be used to select the designated targets, such as "/ targe player", the macro will be selected as your target yourself.
Available:
--- People & names such as "/ target at the end of life," then the macro will be selected as the target name for the "end of life" of the players (that is, me), pet. If you are on the battlefield, but also the name of the character after "- the name of the server," such as "end of life - twilight forest", so select the "twilight forest" server "at the end of life."
Pets & teammate teammates:
party1 No. 1 team
partypet1 first teammates pet
party2 2nd team
The second team partypet2 pet
party3 3rd team
The third teammate partypet3 pet
party4 No. 4 team
The fourth team partypet4 pet
---N可为1到40。 raidN and raidpetN --- N for 1-40.
mouseover --- mouse after the goal, or just after. For example, you now have a selection of the target and at the same time you把鼠标移到another person's body, and then use the macro "/ cast [target = mouseover] fear of surgery", this time by fear of the people you point to the mouse and human Your non-current goal.
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/ targetenemy [option]
A selection of the target of hostility.
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/ targetfriend [option]
Selected a friendly goal.
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/ targetparty [option]
A team selected for the team goals.
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/ targetraid [option]
A team selected for the team goals.
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/ targetlasttarget [option]
Selected last your goals.
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/ targetlastenemy [option]
Finally, you select a hostile target.
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/ assist [option]
To assist with the "/ help" to units with the optional "/ target".
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/ focus [option]
Has been locked to a target such as the order to attack pets and a combination of macro. For example, you no longer current pet is MM, and use this macro to allow MM to attack a soldier, and then you switch targets, and to release the temptation of MM, MM temptation at this time is that you will not be the goal of the current goal, but was just The soldier was locked.
/ clearfocus [option]
The abolition of the current locked.
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Pet-related
QUOTE:
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/ petattack [option]
To allow a pet to start attacking the goal.
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/ petstay [option]
To allow pets in place to stop.
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/ petfollow [option]
To allow their pets to follow.
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/ petpassive [option]
Let into the pet reactive.
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/ petdefensive [option]
To allow pets into the state of defense.
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/ petaggressive [option]
To allow pets into the state of attack.
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/ petautocaston [option] magic name
Pets magic used to open automatically.
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/ petautocastoff [option] magic name
Pets magic used to close automatically.
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Other
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/ startattack
The beginning of the attack. . .
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/ stopattack
Stop the attacks. . .
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# Show <magic name / name of the item>
This order allows Hong show your magic or items specify the icon (skills cooling, the number of items, materials, the light volume), provided that you have to use macros "?" Icon.
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# showtooltip <magic name / name of the item>
This order allows Hong show your magic or items specify the icon (skills cooling, the number of items, materials, the light volume), and display items or a detailed description of the magic. Provided that you have to use macros "?" Icon.
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/ cancelaura [option]
BUFF ~ such as the abolition of "/ cancelaura Arcane wisdom."
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/ cancleform [option]
Cancellation of a gesture. For example, "/ cancleform Dire Bear Form", a Druid bear in the form of the use of macro then he would abolish the human form back. The soldiers are not allowed to use the macro, because soldiers are always in a stance, can not be canceled. . . . . .
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/ stopmacro [option]
Acer to stop, could determine the conditions. For example:
/ cast [harm] deformation surgery
/ stopmacro [noharm]
/ p is to change the sheep% t! Do not touch it!
If your goal is not hostile, according to the macro will not speak.
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/ click [option]
Click? Yes, looks like. And "/ cast" Canadian incidents, like how to judge. To introduce the following two parameters.
ActionButton1 here can be changed to 1 ~ 1-72 is your action button to be the first No. 72 button. Of course, is that you do not use any action be plug-in the case. Please refer to the above specific skills that bar code. If you use a plug-in section action, such as "zBar", and set up actions to be the largest number of buttons 12. Well, "zBar action 1" bar code skills is 73-84 ~ "zBar action 2" skills to 85-96 bar code is followed by analogy, under normal circumstances, any action of this article are. (I only say that under normal circumstances... Do not rule out the exceptions)
PetActionButton1 1 can be replaced by any number of 1-10, meaning that the pet column skills 1-10.
The following example:
For example, "/ click [pet: void unless] PetActionButton1" the macro sense that if a pet is void unless the current, then click on a column pet skills. The order generally and the following combination of the two orders!
Let me quote a set of macro-hong, senior examples:
1 macro:
/ click [pet] ActionButton1
/ click [nopet] ActionButton2
2-hong (corresponding to / click [pet] ActionButton1):
/ cast Flame Shield
/ cast at the expense of
/ cast temptation
/ cast intercept
/ cast [harm] magic blockade
/ cast [modifier: alt, target = player] [help] swallow Magic
3-hong (corresponding to / click [nopet] ActionButton2)
/ cast [nomodifier] void unless the call; [modifier: ctrl] call magic magic; [modifier: alt] calls Hell Hound; [modifier: shift] calls guardian demon; [nomodifier, button: 2] to use the little devil called macros, We should first of all 2 and 3 on the Hong designated location.
Effect: First of all, this macro will judge you have any pets, pet on the use of magic, there is no call on the pet. The combination of the above said, is not hard to see the meaning of the macro. (Oh ~~~~~~ original "/ click" can also use this ~~~~~~~~~~) ah
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/ stopcasting [option]
At present, tried to interrupt. For example, you currently need a used magic sang category (such as fireball surgery), the use of "/ stopcasting", the magic was interrupted. . . . =. =! The only example cited for his role. When a Master singing in the big ball of fire, the enemy suddenly found his solution is to keep him Bianyang sheep. . . Well, this is the time to use the macro:
/ stopcasting
/ cast spells to counter the macro you will immediately stop the current justice system and used anti-magic. Than his own personal feelings about moving, or you have to jump more useful! What specifically would like to because of their own into the game the best on the test.
The command also has a particularly important role. That the public can no magic number of CD's, the use of public goods and a need to link up magic of the CD release. Is a multi-central part of the macro-opened! An example is given below:
/ use 13
/ stopcasting
/ cast calm
/ stopcasting
/ cast Yan burst operation that is more than a typical open-hong. If there is no "/ stopcasting", the macro will need 3-point functions can be achieved.
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/ dismount [option]
Dismount. . . The same can be added and to determine the conditions. . . . . Dismount the speed is not an ordinary fast = ~ ~. =! ! !
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/ run
... Role of the unknown.
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/ in N / channel content
Delayed speech. N for the number of seconds for the unit. For example, "/ in 1 / p then what else I can say," this means that Acer's "1 seconds after the small team, said: what else I can say it."
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/swapactionbar [option] <动作条编号> <动作条编号>
可以让两个动作条互换~~~~~没什么难理解的吧。
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/changeactionbar [option] <动作条编号>
可以翻转到你指定的动作条。
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/script SetCVar("targetNearestDistance",10)
其实这不是什么命令,而是一个宏。作用是把搜索范围规定为10码(其实就是规定了范围的TAB~),注意,不是暂时的。当然,要使用这个宏还要在中间加上寻找目标的命令以及在后面把搜索范围再改回来。
比如:
/script SetCVar("targetNearestDistance",5)
/targetlastenemy
/script SetCVar("targetNearestDistance",50)
/cast 摔拌
/targetlasttarget
/cast 自动射击这只是一个例子,实际应用会不会出现问题我没有测试过。因为我是个术士。
作用是搜索近战范围内的敌人使用摔拌,然后再选定之前的目标并打开自动射击。
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各职业通用宏
QUOTE:
/console SET targetNearestDistance "50"
将“TAB”能选定目标的最远距离改为50码。
/console SET targetNearestDistanceRadius "50"
将“TAB”能选定身后目标的最远距离设为50码,不过并不推荐这么做,20就够了。
/console SET profanityFilter "0"
去掉系统中的敏感词语屏蔽。
/script if UnitClass("target")=="法师" then SendChatMessage("你好,给点水和面包好么?谢谢~~~","Whisper","兽人语",UnitName"Target");if IsAltKeyDown() then InitiateTrade("target");end;end;
M语要水宏。可以分辨职业,不是法师就不会说话。并且可以修改成要其他BUFF的宏。理论上还可以用/click来实现一个判断职业要BUFF的套宏。
/use [harm,target=player] 厚符文布绷带; 厚符文布绷带
summer699编写,不喜欢打开“自动自我施法”的人可以用这个宏。
/use [target=player] 厚符文布绷带
无论目标是谁都对自己使用绷带 。
# show 特效治疗石
/stopcasting
/use [combat]特效治疗石
/use [combat]作战治疗药水
/use [combat]特效治疗药水
/use [combat]强效治疗石
/cast [nocombat,noharm,button:2]制造治疗石; [button:3]制造治疗石(等级4)
一键吃药水宏,不在战斗中是不会吃的。如果不是术士可以把制造石头的那句删除,也就是最后一行。
/targetlasttarget
/cast 亡灵意志
被恐惧后会丢失目标,这个宏的作用就是让你在用亡灵意志的同时选定最后一个目标,也就是刚刚丢失的那个目标。
/use 13
/stopcasting
/cast 法术名称
/stopcasting
/cast 法术名称
这个宏就是典型的多开宏,开饰品+一个无公共CD的法术+一个高伤害法术。
/stopcasting
/use XX手雷
这是一个手雷宏。点击使用手雷,再点击取消手雷并重新回到区域选择。
/script for j=1,10 do PickupInventoryItem(j); PickupContainerItem(0, j); end
/script for j=16,18 do PickupInventoryItem(j); PickupContainerItem(0, j-5); end
/script PickupInventoryItem(18);
一键脱全身装备。
全文完~~~





























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